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The Standard Template Library (STL) is a software library originally designed by Alexander Stepanov for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called algorithms , containers , functions , and iterators .
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.
In computing, the Standard Template Library (STL) is a software library for the C++ programming language. The architecture of the STL is largely the creation of Alexander Stepanov. In 1979 he began working out his initial ideas of generic programming and exploring their potential for revolutionizing software development.
Until the standardization of the C++ language in 1998, they were part of the Standard Template Library (STL), published by SGI. Alexander Stepanov , the primary designer of the STL, bemoans the choice of the name vector , saying that it comes from the older programming languages Scheme and Lisp but is inconsistent with the mathematical meaning ...
Both expressions have the same meaning and behave in exactly the same way. The latter form was introduced to avoid confusion, [3] since a type parameter need not be a class until C++20. (It can be a basic type such as int or double.) For example, the C++ Standard Library contains the function template max(x, y) which returns the larger of x and ...
Alexander Stepanov. Alexander Alexandrovich Stepanov (Russian: Алекса́ндр Алекса́ндрович Степа́нов; born November 16, 1950, Moscow) is a Russian-American computer programmer, best known as an advocate of generic programming and as the primary designer and implementer of the C++ Standard Template Library, [1] which he started to develop around 1992 while ...
The subject of custom allocators has been treated by many C++ experts and authors, including Scott Meyers in Effective STL and Andrei Alexandrescu in Modern C++ Design. Meyers emphasises that C++98 requires all instances of an allocator to be equivalent, and notes that this in effect forces portable allocators to not have
sort is a generic function in the C++ Standard Library for doing comparison sorting.The function originated in the Standard Template Library (STL).. The specific sorting algorithm is not mandated by the language standard and may vary across implementations, but the worst-case asymptotic complexity of the function is specified: a call to sort must perform no more than O(N log N) comparisons ...