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The Xbox 360 video game console features a port on the top when vertical (left side when horizontal) to which a custom-housed hard disk drive unit can be attached in sizes of either 20, 60, 120, 250, 320, 500 GB; [1] and as of April 2015 all 2.5" SATA Hard Drives up to 2 TB, [2] [3] the user can use the format option from system settings to utilize the new HDD.
1 MB L2 cache [6] (lockable by the GPU) running at half-speed (1.6 GHz) with a 256-bit bus; 51.2 GB/s of L2 memory bandwidth (256 bit × 1600 MHz) 21.6 GB/s front-side bus (On the CPU side, this interfaces to a 1.35 GHz, 8B wide, FSB dataflow; on the GPU side, it connects to a 16B wide FSB dataflow running at 675 MHz.) [6]
The Xbox 360 video game console has appeared in various retail configurations during its life-cycle. At its launch, the Xbox 360 was available in two retail configurations: the morning "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399.99 or £279.99, and the "Xbox 360 Core," priced at US$299.99 and £209.99.
GDDR3 was Sony's choice for the PlayStation 3 gaming console's graphics memory, although its nVidia based GPU is also capable of accessing the main system memory, which consists of XDR DRAM designed by Rambus Incorporated (Similar technology is marketed by nVidia as TurboCache in PC platform GPUs). Microsoft's Xbox 360 has 512 MB of GDDR3 memory.
Its main memory pool is 512 MB in size. Originally, the Xbox 360 was equipped with only 256 MB of RAM, but Epic, the Gears of War developer, demonstrated to Microsoft that the console should have 512 MB of RAM to deliver much better performance. When asked about this, Epic Games Executive Vice President Mark Rein said in 2006: "So the day they ...
256 MB memory card (Supplied only with Xbox 360 Arcade models prior to December 2008.) 512 MB memory card (Was pre-loaded with the Xbox Live Arcade game Geometry Wars: Retro Evolved for a limited time. Later units were pre-loaded with the Xbox Live Arcade game Worms. [49] Still later units came with a keychain carry case.)
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Game saves and downloadable content cannot be transferred from an original Xbox to an Xbox 360. [2] Xbox Live functionality for original Xbox games was available until April 15, 2010, until support for original Xbox games were discontinued. [9] System link functionality between original Xbox and Xbox 360 remains available. [5]