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  2. The Free City of Krakow - Wikipedia

    en.wikipedia.org/wiki/The_Free_City_of_Krakow

    The Free City of Krakow is the first adventure module for Twilight: 2000, in which the player characters encounter the survivors of a US Special Forces Team after they were ambushed. [2] The Free City of Krakow is a campaign setting supplement focused on the neutral city of Kraków and its significant characters and locations, and comes with ...

  3. Twilight: 2000 - Wikipedia

    en.wikipedia.org/wiki/Twilight:_2000

    Twilight: 2000 is a 1984 post-apocalyptic military tabletop role-playing game published by Game Designers' Workshop (GDW). [1]: 167 Set in the aftermath of World War III (the Twilight War), the game operates on the premise that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war followed by a limited nuclear war with all its consequences.

  4. Howling Wilderness (Twilight: 2000) - Wikipedia

    en.wikipedia.org/wiki/Howling_Wilderness...

    Stewart Wieck reviewed Howling Wilderness in White Wolf #13 (December 1988) and stated that "Author Loren K. Wiseman did fine research in preparation of the book and is to be heartily commended for a job well done.

  5. Castle by the Sea - Wikipedia

    en.wikipedia.org/wiki/Castle_by_the_Sea

    Allen Mixson reviewed Castle by the Sea in White Wolf #38 (1993), rating it a 4 out of 5 and stated that "Overall, Castle by the Sea is a good module that fits right into any European or Balkan T2K scenario, or (with only slight modifications) into the Merc 2000 game."

  6. Category:Twilight: 2000 supplements - Wikipedia

    en.wikipedia.org/wiki/Category:Twilight:_2000...

    Pages in category "Twilight: 2000 supplements" The following 10 pages are in this category, out of 10 total. This list may not reflect recent changes. A.

  7. Twilight Encounters - Wikipedia

    en.wikipedia.org/wiki/Twilight_Encounters

    Allen Mixson reviewed Twilight Encounters in White Wolf #24 (Dec./Jan., 1990), rating it a 3 out of 5 and stated that "In summary, Twilight Encounters is worth it just for the scenarios. The fact that a rulebook with better rules comes with the set is pure gravy. The new rules should not be downplayed.

  8. Survivors' Guide to the United Kingdom - Wikipedia

    en.wikipedia.org/wiki/Survivors'_Guide_to_the...

    In the original Twilight: 2000 game, many of the first adventures centred around a military unit stranded in Central Europe following a fictional World War III known in the game as the "Twilight War". Survivors' Guide to the United Kingdom gives details of how to create a campaign setting for adventures set in Great Britain. [1] The book covers:

  9. Merc 2000 - Wikipedia

    en.wikipedia.org/wiki/Merc_2000

    Merc: 2000 is an alternative setting for the Twilight: 2000 role playing game by Game Designers' Workshop.Whereas Twilight: 2000 was set in the immediate post-World War III era, with characters representing soldiers trying to survive, characters in Merc: 2000 are mercenaries working for or against government forces in the 1990s, mainly in Third World countries all over the world.