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Pathfinder Chronicles: Guide to Absalom: December 2008 64 978-1-60125-141-1: Paperback PZO9205 Owen K.C. Stephens Pathfinder Chronicles: Dragons Revisited: March 2009 64 978-1-60125-165-7: Paperback PZO9207 Mike McArtor Pathfinder Chronicles: Dark Markets: A Guide to Katapesh: April 2009 64 978-1-60125-166-4: Paperback PZO9208 Stephen S. Greer ...
A quarterstaff (plural quarterstaffs or quarterstaves), also short staff or simply staff is a traditional European polearm, which was especially prominent in England during the Early Modern period. The term is generally accepted to refer to a shaft of hardwood from 6 to 9 feet (1.8 to 2.7 m) long, sometimes with a metal tip, ferrule , or spike ...
A Scout staff (or Scout stave) is a shoulder-high wooden pole or quarterstaff, traditionally carried by Boy Scouts as part of their accoutrements. Its main purpose was as a walking stick or Trekking pole, but it had a number of other uses in emergency situations and can be used for Scout pioneering.
Quarterstaff: The Tomb of Setmoth was based on Quarterstaff, a game released by Simulated Environment Systems in 1987. [1] Simulated Environment Systems designed the game to support add-on modularity, and planned to create a town module to serve as a hub from which to send the characters of Quarterstaff on other adventures, retaining their inventories and experience.
Homeless Children in 2010: 31,386 11 For the complete Report Card (including sources), please visit: www.HomelessChildrenAmerica.org STATE RANKS (1-50, 1 = best)
According to the Online Dictionary for Library and Information Science, a pathfinder is "designed to lead the user through the process of researching a specific topic, or any topic in a given field or discipline, usually in a systematic, step-by-step way, making use of the best finding tools the library has to offer.
Title Author Date Subject Pages Item # Levels ISBN; FRC—Forgotten Realms Companion (or Computer) are modules related to SSI computer games and form a linked sequence.: Ruins of Adventure
Pathfinder is a tabletop role-playing game based on a d20 system, in which most outcomes are based on the roll of a 20-sided die along with additional modifiers.One player acts as the game master for one or more other players, guiding them through an adventure path (or module), which can consist of exploration, combat, and non-violent interactions with non-player characters.