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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was released in 2017 commercially on Steam by independent developer Undertow Games (Joonas "Regalis" Rikkonen). Source code was released on 4 June 2017 on GitHub under a restrictive mods allowing license. [5] [6] His previous game, SCP – Containment Breach, is also available as free and open-source software under CC BY-SA license.

  3. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    CC BY 4.0 [33] 2D: On May 26, 2020, the source code of Soldat was released under MIT license on GitHub. [34] Sopwith: 1984 2014 Shoot 'em up: GPL: GPL: 2D: The C and x86 assembly source code to Sopwith was released in 2000, [35] at first under a non-commercial use license, but later under the GNU GPL at the request of fans. [36] Speed Dreams ...

  4. noclip.website - Wikipedia

    en.wikipedia.org/wiki/Noclip.website

    noclip.website is an online video game map viewer created in 2018, allowing visitors to browse a selection of datamined levels from several games and travel through them in noclip mode without being hindered by walls, objects or gravity.

  5. Cheat Engine - Wikipedia

    en.wikipedia.org/wiki/Cheat_Engine

    Cheat Engine (CE) is a proprietary, closed source [5] [6] memory scanner/debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000. [7] [8] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games.

  6. Fluxus (programming environment) - Wikipedia

    en.wikipedia.org/wiki/Fluxus_(programming...

    Fluxus is a live coding environment for 3D graphics, music and games. [1] It uses the programming language Racket (a dialect of Scheme/Lisp) to work with a games engine with built-in 3D graphics, physics simulation and sound synthesis.

  7. Tim Sweeney - Wikipedia

    en.wikipedia.org/wiki/Tim_Sweeney

    Sweeney spent the week there, learning BASIC and establishing his interest in programming; while he had had a Commodore 64 before, Sweeney was much more taken by how easy the IBM PC was to use. [6] When his family got an Apple II, Sweeney began in earnest learning how to program on that, trying to make Adventure 2 in the spirit of the Atari ...

  8. Alex Balfanz - Wikipedia

    en.wikipedia.org/wiki/Alex_Balfanz

    In January 2017, Balfanz, along with asimo3089, uploaded Jailbreak, a cops-and-robbers game, to Roblox. On its first day of release, it reached 70,000 concurrent players, a number which Balfanz later said had shocked him. [1] It quickly became one of the most popular games on the platform, and made Balfanz a millionaire. [4] [3]

  9. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    With a GUI almost identical to that of Unreal Engine, UEFN gives developers a familiar interface and tooling. It defers from Unreal Engine by allowing users to enter a live edit session, where other collaborators can load into the project via Fortnite and participate in development via the Fortnite Creative toolset.