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Ptolus, subtitled "Monte Cook's City by the Spire", is a fantasy role-playing game campaign setting published by Malhavoc Press in 2006 that details a single city and the dungeons that lie beneath it. Ptolus uses the rules of the third edition of Dungeons & Dragons — the d20 System — under the terms of Wizards of the Coast's Open Game License.
Meanwhile, Ashton and Fresh Cut Grass head to the Spire by Fire Inn to seek work. Orym, Fearne, and Dorian arrive in the city via airship; they have been tasked by the leader of the Air Ashari, Keyleth, to find a man. Everyone is drawn together by an arcane incident outside the Spire by Fire where they group up to fight animated objects.
Spire: The City Must Fall is a fantasy tabletop role-playing game that reimagines the drow (a Dungeons & Dragons race of evil predators) as a race subjugated and enslaved. The game was designed by Grant Howitt and Chris Taylor and released by the indie publisher Rowan, Rook and Decard in 2018.
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Sigil, the "City of Doors", is located atop the Spire in the Outlands. It has the shape of a torus, and the city itself is located on the inner surface of the ring. There is no sky, simply an all-pervasive light that waxes and wanes to create day and night. Sigil cannot be entered or exited save via portals.
Sigil was originally created for Planescape as the setting's "home base". According to Steve Winter in 30 Years of Adventure: A Celebration of Dungeons & Dragons, "a movable base, like a vessel of some sort (or an artifact, which was the original idea for the means of traversing the planes) wouldn't do it.