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Star Wars: Knights of the Old Republic (KOTOR) is a media franchise of space opera role-playing video games created and developed by BioWare, which have seen releases on the original Xbox, Xbox 360, Microsoft Windows, OS X, Xbox One, Xbox Series X/S, IOS, Android and Nintendo Switch.
Star Wars: Knights of the Old Republic (often abbreviated KOTOR or KotOR) is a role-playing video game developed by BioWare and published by Microsoft Game Studios and LucasArts. The first installment of the Star Wars: Knights of the Old Republic series, it was released by Microsoft for the Xbox on July 16, 2003.
Star Wars Knights of the Old Republic II: The Sith Lords is a role-playing video game developed by Obsidian Entertainment and published by LucasArts.It is the sequel to BioWare's Star Wars: Knights of the Old Republic and was released for the Xbox on December 6, 2004, for Microsoft Windows on February 8, 2005, for OS X and Linux on July 21, 2015, for Android and iOS on December 18, 2020 and ...
Star Wars: The Old Republic is a massively multiplayer online role-playing game (MMORPG) based in the Star Wars universe. [ 5 ] [ 6 ] Developed by BioWare Austin and a supplemental team at BioWare Edmonton, the game was announced on October 21, 2008. [ 7 ]
Kreia is a character and party member in Obsidian Entertainment's video game Star Wars Knights of the Old Republic II: The Sith Lords.She is a blind Force-sensitive who forms a "bond" with the player character, the Jedi Exile, through the Force.
HK-47 is a fictional droid in the Star Wars franchise. Introduced in the 2003 video game Star Wars: Knights of the Old Republic, he is an extremely efficient assassin droid constructed by Revan to assist them in hunting Jedi, until both have their memories wiped and made to serve the Jedi themselves.
Star Wars: Revenge of the Sith (2005) – Jakks Pacific TV Game. Star Wars GameKey (expansion) (2006) Star Wars: Original Trilogy (2007) Jakks Pacific TV Game; Star Wars: Republic Squadron (2009) Jakks Pacific TV Game
Chris Avellone, the lead designer of The Sith Lords, has said that "a core part of what made KOTOR I so great was the story and your companions, and that was our intention in the sequel as well", [2] and has also said that he thought that the characters and voice-acting were some of the key strengths of The Sith Lords, and said that they got a lot of help and support from LucasArts in the ...