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Following a delay, the PC version of Disney Infinity was released on November 14, 2013. This version was available free of charge and could be downloaded from the Disney Infinity website. It originally contained the game's Toy Box mode, similar to the iPad version.
Disney Infinity was an action-adventure sandbox toys-to-life [1] [2] video game series developed by Avalanche Software. The setting of the series was a giant customizable universe of imagination, known as the Toy Box, populated with toy versions of iconic Disney, Pixar , Marvel and Star Wars characters.
Disney Learning: Mickey Mouse Kindergarten (2000) (Microsoft Windows) Disney Learning: Mickey Mouse Preschool (2000) (Microsoft Windows) Disney Learning: Mickey Mouse Toddler (2000) (Microsoft Windows) Disney's 102 Dalmatians Activity Center (2000) Disney's 3-D Adventure, Tigger's Family Tree (2000) Disney's Doug's Big Game (2000)
After today's exciting reveal of Disney Infinity, we've learned more about what makes Disney's answer to Skylanders tick, and have already started counting down to the game's release this June. If ...
Disney Infinity [200] Avalanche Software: 2013: Wii, Xbox 360, Wii U, PlayStation 3, Windows Disney Infinity [201] Altron: 2013: Nintendo 3DS: Disney Tsum Tsum: Line Corporation: 2014: iOS, Android Maleficent Free Fall: Disney Mobile (2014–2020), Kongregate (since 2020) 2014: iOS, Android Disney Infinity 2.0: Avalanche Software: 2014
Disney Golf; Disney Infinity (video game) Disney Infinity 2.0; Disney Infinity 3.0; Disney Princess: Enchanted Journey; Disney Princess: Magical Jewels; Disney Princess: My Fairytale Adventure; Disney Sing It; Disney Sing It: Family Hits; Disney Sing It: Party Hits; Disney Sing It: Pop Hits; Disney Sing It! – High School Musical 3: Senior ...
Developer Gameloft has walked back on its promise to make Disney Dreamlight Valley free-to-play. ... Games. Health. Home & Garden. Medicare. News. Shopping. Main Menu. News. News. Entertainment.
Toys-to-life is a video game feature using physical figurines or action figures to interact within the game. [1] These toys use a near field communication (NFC), radio frequency identification (RFID), or image recognition data protocol to determine the individual figurine's proximity, and save a player's progress data to a storage medium located within that piece. [2]