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  2. Chess piece relative value - Wikipedia

    en.wikipedia.org/wiki/Chess_piece_relative_value

    In chess, a relative value (or point value) is a standard value conventionally assigned to each piece. Piece valuations have no role in the rules of chess but are useful as an aid to evaluating a position. The best-known system assigns 1 point to a pawn, 3 points to a knight or bishop, 5 points to a rook and 9 points to a queen. Valuation ...

  3. The exchange (chess) - Wikipedia

    en.wikipedia.org/wiki/The_exchange_(chess)

    Purdy gave the value as 1½ points in the opening and increasing to 2 points in the endgame. In the middlegame the value would be closer to 1½ than to 2. [4] Edmar Mednis gave the value as 1½ in the endgame. [5] [6] Max Euwe put the value at 1½ in the middlegame and said that two pawns are more than sufficient compensation for the exchange. [7]

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  6. Otis King - Wikipedia

    en.wikipedia.org/wiki/Otis_King

    Otis Carter Formby King (1876–1944) was an electrical engineer [1] in London who invented and produced a cylindrical slide rule with helical scales, primarily for business uses initially. The product was named Otis King's Patent Calculator , and was manufactured and sold by Carbic Ltd. in London from about 1922 to about 1972.

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  8. Age of Empires II - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_II

    Age of Empires II is a real-time strategy game that focuses on building towns, gathering resources, and creating armies to defeat opponents. Players conquer rival towns and empires as they advance one of 13 civilizations through four "Ages": the Dark Age, the Feudal Age, the Castle Age (representing the High Middle Ages), and the Imperial Age (reminiscent of the Renaissance)—a 1,000-year ...

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