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  2. Shadowdark - Wikipedia

    en.wikipedia.org/wiki/Shadowdark

    Shadowdark is a dark fantasy tabletop role-playing game created by Kelsey Dionne and published in 2023 after raising 1.4 million dollars on kickstarter. As part of the Old School Renaissance, it focuses primarily on dungeon crawling.

  3. Dungeon Masters Screen - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Masters_Screen

    A Dungeon Master Screen was published in 2000, developed and assembled by Dale Donovan and Kim Mohan, and featuring cover art by Jeff Easley.A Dungeon Master Screen was also published for the Forgotten Realms campaign, which included a booklet titled "Encounters in Faerûn" designed by Skip Williams and Duane Maxwell, and featuring cover art by Justin Sweet.

  4. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    Deluxe Eberron Dungeon Master's Screen — July 2005: Includes information from the standard Deluxe D&D Dungeon Master's Screen, with modifications and additional material appropriate for game elements unique to the Eberron setting. Also includes a poster map of Khorvaire.

  5. Shadow volume - Wikipedia

    en.wikipedia.org/wiki/Shadow_volume

    Example of Carmack's stencil shadowing in Doom 3. Shadow volume is a technique used in 3D computer graphics to add shadows to a rendered scene. It was first proposed by Frank Crow in 1977 [1] as the geometry describing the 3D shape of the region occluded from a light source.

  6. Dungeon monitor - Wikipedia

    en.wikipedia.org/wiki/Dungeon_monitor

    A dungeon monitor, sometimes referred to as a dungeon master or DM, is a person charged with supervising a playspace (or "dungeon") at BDSM events such as play parties and fetish clubs. See also [ edit ]

  7. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    Technically, the model developed for MakeHuman is: Light and optimized for subdivision surfaces modelling (15,128 vertices). Quads only. The human mesh itself is triangles free, using Catmull-Clark subdivision for extra resolution to base meshes, see also polygon mesh. Only E(5) Pole and the N(3) Pole, without holes and without 6-edge poles.

  8. Deferred shading - Wikipedia

    en.wikipedia.org/wiki/Deferred_shading

    In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.

  9. Ravenloft (module) - Wikipedia

    en.wikipedia.org/wiki/Ravenloft_(module)

    The story involves a party of player characters (PCs) who travel to the land of Barovia, a small nation surrounded by a deadly magical fog.The master of nearby Castle Ravenloft, Count Strahd von Zarovich, tyrannically rules the country, and a prologue explains that the residents must barricade their doors each night to avoid attacks by Strahd and his minions.