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  2. IOGEAR UpStream 4k Game Capture Card review - AOL

    www.aol.com/news/iogear-upstream-4k-game-capture...

    The UpStream 4K Game Capture Card is a low-cost option in the massive capture card market that performs well, but it could be overlooked due to the lack of marketing and availability.

  3. Razer made a game capture card designed for livestreaming - AOL

    www.aol.com/news/2016-03-29-razer-ripsaw-game...

    Livestreaming games is a big business these days, and Razer knows it. The gear designer has unveiled the Ripsaw, a capture card that's all about sharing your console and PC gaming exploits on the ...

  4. Elgato - Wikipedia

    en.wikipedia.org/wiki/Elgato

    In October 2014, Elgato released a new version called HD 60. It recorded in 60 frames per second and 1080p high definition video (compared to the previous Game Capture HD's 1080p30 or 720p60), whereas typical low-end video game recording devices capture in 720p and 30 frames per second. The Telegraph gave it four out of five stars. [17]

  5. Matrox - Wikipedia

    en.wikipedia.org/wiki/Matrox

    Matrox Graphics is the primary consumer and end-user brand, while Matrox Video markets digital video editing solutions, and Matrox Imaging sells high-end video capture systems and "smart cameras", video cameras with a built-in computer for machine vision applications. 2016, Matrox introduced the C-series of graphics cards based on GPUs from AMD.

  6. Video capture - Wikipedia

    en.wikipedia.org/wiki/Video_capture

    One early card was a sandwich of two cards as early processors needed more logic to even get up to 15 frames per second. PCI capture cards offered 30 frames per second. These cards could also handle capturing VHS tapes etc. but VHS image quality was poor so many adopted new video cameras until eventually digital cameras surfaced.

  7. Nvidia ShadowPlay - Wikipedia

    en.wikipedia.org/wiki/Nvidia_ShadowPlay

    Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively.

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