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Although Consequences originally is an analogue game there are digital versions available, some of which are slightly modified and adjusted to a digital roam. Examples: FoldingStory™, [4] Unfolding Stories, [5] etc. The game has also been seen as a precursor to computer-generated literature such as Christopher Strachey's Love letter generator ...
Students teams win the game by having very low rates of disturbing, disruptive, destructive, or inattentive behaviors. The teacher must respond to such problematic behaviors neutrally and unemotionally, and the person who committed the breach is not called out or given "consequences." Rather, the team has a point against it, not the individual ...
A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
The use of collaborative game-based role-play for learning provides an opportunity for learners to apply acquired knowledge and to experiment and get feedback in the form of consequences or rewards, thus getting the experiences in the "safe virtual world". [17] The built-in learning process of games is what makes a game enjoyable.
Teaching TV Production in a Digital World: Integrating Media Literacy recommended the use of Decisions, Decisions: Violence in the Media within the school curriculum. [3] Character Education in America's Blue Ribbon Schools felt the series effectively allowed students to work together in solving real world problems and analysing the results of ...
Officials want students to know they will get caught if they make threats against schools.
St. Helens High School principal Katy Wagner was charged with two counts of felony criminal mistreatment after two teachers under her supervision were arrested for a nearly 10-year sex crime spree.
Later the game was adapted to drawing and collage, in a version called picture consequences, with portions of a person replacing the written sentence fragments of the original. [9] The person is traditionally drawn in four steps: The head, the torso, the legs and the feet with the paper folded after each portion so that later participants ...