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  2. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    As the player can't turn faster than the highest sensitivity value allows, controller aiming with a traditional control scheme is generally slower than aiming with a mouse. [ 1 ] [ 2 ] In a typical Flick Stick control scheme, the player's view snaps to the direction the right analog stick is held, with "up" representing the player's current ...

  3. Aim assist - Wikipedia

    en.wikipedia.org/wiki/Aim_assist

    With the rise of games employing crossplay, aim assist began to be more considered by players, developers, and video game media writers. PC players largely use the MnK input, [7] though the aim assist feature is usually available for all controller players, even when they play on PC platforms. [1]

  4. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    The DualShock controller is widely supported; shortly after its launch most new games, including Waku Waku Puyo Puyo Dungeon, Crash Bandicoot: Warped, Spyro the Dragon, and Tekken 3 include support for the vibration feature and dual analog sticks, and Capcom re-released Resident Evil: Director's Cut and Resident Evil 2 with support for the ...

  5. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    In computers, lag is delay between the action of the user (input) and the reaction of the server supporting the task, which has to be sent back to the client. The player's ability to tolerate lag depends on the type of game being played.

  6. Call of Duty: WWII - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_WWII

    The Windows version features several notable changes, including removal of controller aim assist and addition of sensitivity slider for aim-down-sights mechanic. [ 23 ] All pre-orders excluding the PC version included access to the private beta, which was made available first on the PlayStation 4 from August 25–28, followed by a second week ...

  7. Unreal Tournament - Wikipedia

    en.wikipedia.org/wiki/Unreal_Tournament

    Unreal Tournament is a first-person arena shooter video game developed by Epic Games and Digital Extremes.The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Windows, and later released on the PlayStation 2 and Dreamcast by Infogrames in 2000 and 2001, respectively.

  8. Wikipedia:Deleted articles with freaky titles - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Deleted_articles...

    A small note of explanation is OK, but please do not sign it – this isn't a talk page. This is for articles or redirects that really existed on Wikipedia which have been deleted – provide proof of the deletion if you can, generally in the form of an XFD discussion page (AFD debates can be quite humorous themselves) or deletion log entry (for articles deleted before December 2004; see also ...

  9. Game studies - Wikipedia

    en.wikipedia.org/wiki/Game_studies

    It was not until Irving Finkel organized a colloquium in 1990 that grew into the International Board Game Studies Association, Gonzalo Frasca popularized the term "ludology" (from the Latin word for game, ludus) in 1999, [4] the publication of the first issues of academic journals like Board Game Studies in 1998 and Game Studies in 2001, and the creation of the Digital Games Research ...