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Spinning Wait Cursor as seen in OS X El Capitan. The spinning pinwheel is a type of progress indicator and a variation of the mouse pointer used in Apple's macOS to indicate that an application is busy. [1] Officially, the macOS Human Interface Guidelines refer to it as the spinning wait cursor, [2] but it is also known by
IBM sold a mouse with a pointing stick in the location where a scroll wheel is common now. A pointing stick on a mid-1990s-era Toshiba laptop. The two buttons below the keyboard act as a computer mouse: the top button is used for left-clicking while the bottom button is used for right-clicking.
The mouse gesture for "back" in Opera – the user holds down the right mouse button, moves the mouse left, and releases the right mouse button.. In computing, a pointing device gesture or mouse gesture (or simply gesture) is a way of combining pointing device or finger movements and clicks that the software recognizes as a specific computer event and responds to accordingly.
Point and click are one of the actions of a computer user moving a pointer to a certain location on a screen (pointing) and then pressing a button on a mouse or other pointing device (click). An example of point and click is in hypermedia, where users click on hyperlinks to navigate from document to document.
In computing, a pointer or mouse pointer (as part of a personal computer WIMP style of interaction) [10] [11] [12] is a symbol or graphical image on the computer monitor or other display device that echoes movements of the pointing device, commonly a mouse, touchpad, or stylus pen. It signals the point where actions of the user take place.
Apple USB Mouse – A revised version of the white Pro Mouse – note how this mouse has white hand grips on the side, which differentiates it from the original pro mouse which had clear grips. In a move away from the bold colors of the iMac and in a return to the styling of the traditional mouse design, Apple discontinued the USB Mouse in July ...
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Many motion blur factors have existed for a long time in film and video (e.g. slow camera shutter speed). The emergence of digital video, and HDTV display technologies, introduced many additional factors that now contribute to motion blur. The following factors are generally the primary or secondary causes of perceived motion blur in video.