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A mechanical mouse jiggler for an Apple mouse. A mouse jiggler is a software used to simulate the movement of a computer mouse. [1] [2] It can also be a mechanical device moving the physical computer mouse. In all cases, it prevents sleep mode, standby mode or the screensaver from activating. Mouse jigglers are also known as mouse movers. [3]
A computer mouse (plural mice, also mouses) [nb 1] is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of the pointer (called a cursor) on a display, which allows a smooth control of the graphical user interface of a computer. The first public ...
Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.
The concept is similar to a cursor in a text-based environment. However, when considering a graphical interface, there is also a mouse pointer involved. Moving the mouse will typically move the mouse pointer without changing the focus. The focus can usually be changed by clicking on a component that can receive focus with the mouse.
In the application, a sprite follows the mouse pointer around. In the System 7 version, the pointer could be modified to various cat toys such as a mouse, fish, or bird. When Neko caught up with the pointer, it would stare at the screen for a few seconds, scratch an itch on its body, yawn, and fall asleep until the pointer was disturbed.
The mouse created for the Apple Lisa was one of the first commercial mice ever produced. Included with the Lisa system in 1983, it was based on the mouse used in the 1970s on the Alto computer at Xerox PARC. Unique to this mouse was the use of a steel ball, instead of the usual rubber ball found in subsequent Apple mice.
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In computing, a pointer or mouse pointer (as part of a personal computer WIMP style of interaction) [10] [11] [12] is a symbol or graphical image on the computer monitor or other display device that echoes movements of the pointing device, commonly a mouse, touchpad, or stylus pen. It signals the point where actions of the user take place.