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  2. C0 and C1 control codes - Wikipedia

    en.wikipedia.org/wiki/C0_and_C1_control_codes

    In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...

  3. const (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Const_(computer_programming)

    For example, in C, int const x = 1; declares an object x of int const type – the const is part of the type, as if it were parsed "(int const) x" – while in Ada, X: constant INTEGER:= 1_ declares a constant (a kind of object) X of INTEGER type: the constant is part of the object, but not part of the type.

  4. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    This calling convention was common in the following 16-bit APIs: OS/2 1.x, Microsoft Windows 3.x, and Borland Delphi version 1.x. Modern versions of the Windows API use stdcall, which still has the callee restoring the stack as in the Pascal convention, but the parameters are now pushed right to left.

  5. Type qualifier - Wikipedia

    en.wikipedia.org/wiki/Type_qualifier

    As of 2014 and C11, there are four type qualifiers in standard C: const , volatile , restrict and _Atomic – the latter has a private name to avoid clashing with user-defined names. [3] The first two of these, const and volatile , are also present in C++, and are the only type qualifiers in C++.

  6. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...

  7. C++03 - Wikipedia

    en.wikipedia.org/wiki/C++03

    C++03 is a version of the ISO/IEC 14882 standard for the C++ programming language. It is defined by two standards organizations, the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC), in standard ISO/IEC 14882:2003. C++03 replaced the prior C++98 standard. C++03 was later replaced by C++11.

  8. pragma once - Wikipedia

    en.wikipedia.org/wiki/Pragma_once

    Using #pragma once allows the C preprocessor to include a header file when it is needed and to ignore an #include directive otherwise. This has the effect of altering the behavior of the C preprocessor itself, and allows programmers to express file dependencies in a simple fashion, obviating the need for manual management.

  9. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    Apache C++ Standard Library (The starting point for this library was the 2005 version of the Rogue Wave standard library [15]) Libstdc++ uses code derived from SGI STL for the algorithms and containers defined in C++03. Dinkum STL library by P.J. Plauger; The Microsoft STL which ships with Visual C++ is a licensed derivative of Dinkum's STL.