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In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...
As of 2014 and C11, there are four type qualifiers in standard C: const , volatile , restrict and _Atomic – the latter has a private name to avoid clashing with user-defined names. [3] The first two of these, const and volatile , are also present in C++, and are the only type qualifiers in C++.
For example, in C, int const x = 1; declares an object x of int const type – the const is part of the type, as if it were parsed "(int const) x" – while in Ada, X: constant INTEGER:= 1_ declares a constant (a kind of object) X of INTEGER type: the constant is part of the object, but not part of the type. This has two subtle results.
In IA-32, the integer values are passed as usual, and the first six SIMD (XMM/YMM0-5) registers hold up to six floating-point, vector, or HVA values sequentially from left to right, regardless of actual positions caused by, e.g. an int argument appearing between them. In x64, however, the rule from the original x64 convention still apply, so ...
Even functions can be const in C++. The meaning here is that only a const function may be called for an object instantiated as const; a const function doesn't change any non-mutable data. C# has both a const and a readonly qualifier; its const is only for compile-time constants, while readonly can be used in constructors and other runtime ...
In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...
The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .
This can be understood as taking a null pointer of type structure st, and then obtaining the address of member m within said structure. While this implementation works correctly in many compilers, it has generated some debate regarding whether this is undefined behavior according to the C standard, [2] since it appears to involve a dereference of a null pointer (although, according to the ...