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A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
In metal type, the point size of a font describes the height of the metal body on which that font's characters were cast. In digital type, letters of a computer font are designed around an imaginary space called an em square. When a point size of a font is specified, the font is scaled so that its em square has a side length of that particular ...
The Unicode standard does not specify or create any font (), a collection of graphical shapes called glyphs, itself.Rather, it defines the abstract characters as a specific number (known as a code point) and also defines the required changes of shape depending on the context the glyph is used in (e.g., combining characters, precomposed characters and letter-diacritic combinations).
This is a list of typefaces shipped with Windows 3.1x ... The "Included from" column indicates the first edition of Windows in which the font was included. Included ...
This list gives those most commonly encountered with Latin script. For a far more comprehensive list of symbols and signs, see List of Unicode characters. For other languages and symbol sets (especially in mathematics and science), see below
This led to the idea that text in Chinese and other languages would take more space in UTF-8. However, text is only larger if there are more of these code points than 1-byte ASCII code points, and this rarely happens in the real-world documents due to spaces, newlines, digits, punctuation, English words, and (depending on document format) markup.
The following table shows Windows-1252. Differences from ISO-8859-1 have the Unicode code point number below the character, based on the Unicode.org mapping of Windows-1252 with "best fit". A tooltip, generally available only when one points to the immediate right of the character, shows the Unicode code point name and the decimal Alt code.
In Unicode Lookup, one enters a search key (e.g. "fractions"), and a list of corresponding characters with their code points is returned. In Shapecatcher, based on Shape context, one draws the character in a box and a list of characters approximating the drawing, with their code points, is returned.