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  2. Boris FX - Wikipedia

    en.wikipedia.org/wiki/Boris_FX

    Team photo in front of the Boris FX booth at NAB 2018 in Las Vegas, Nevada. Boris FX was founded in 1995 by Boris Yamnitsky. The former Media 100 engineer (a member of the original Media 100 launch team in 1993) released “Boris FX,” the first plug-in-based digital video effects (DVE) for Adobe Premiere and Media 100, in 1995. [1]

  3. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  4. Adobe After Effects - Wikipedia

    en.wikipedia.org/wiki/Adobe_After_Effects

    Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Inc.; it is used for animation and in the post-production process of film making, video games and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation.

  5. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Many 3D models on NASA's 3D resources page are in a native .blend format. [129] Blender was used for both CGI and compositing for the movie Hardcore Henry. [130] The visual effects in the feature film Sabogal were done in Blender. [131] VFX supervisor Bill Westenhofer used Blender to create the character "Murloc" in the 2016 film Warcraft. [132]

  7. 3D Movie Maker - Wikipedia

    en.wikipedia.org/wiki/3D_Movie_Maker

    3D Movie Maker (commonly shortened to 3DMM) is a children's computer program developed by Microsoft Home's Microsoft Kids subsidiary released in 1995. Using the program, users can make films by placing 3D characters and props into pre-rendered environments, as well as adding actions, sound effects, music, text, speech and special effects.

  8. PLY (file format) - Wikipedia

    en.wikipedia.org/wiki/PLY_(file_format)

    The file starts with the header which defines a file in ASCII format. There are 14 vertices (6 faces * 4 vertices - 10 vertices saved due to merging) and 6 faces in total. After the header, the vertex and face data is listed. The vertex list contains position (x,y,z), normals (nx,ny,nz) and texture coordinates (s,t) for each of the 14 vertices.

  9. Particle system - Wikipedia

    en.wikipedia.org/wiki/Particle_system

    After the update is complete, each particle is rendered, usually in the form of a textured billboarded quad (i.e. a quadrilateral that is always facing the viewer). However, this is sometimes not necessary for games; a particle may be rendered as a single pixel in small resolution/limited processing power environments.