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  2. Selection sort - Wikipedia

    en.wikipedia.org/wiki/Selection_sort

    In computer science, selection sort is an in-place comparison sorting algorithm.It has a O(n 2) time complexity, which makes it inefficient on large lists, and generally performs worse than the similar insertion sort.

  3. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    Selection sort is an in-place comparison sort. It has O(n 2) complexity, making it inefficient on large lists, and generally performs worse than the similar insertion sort. Selection sort is noted for its simplicity and also has performance advantages over more complicated algorithms in certain situations.

  4. Best, worst and average case - Wikipedia

    en.wikipedia.org/wiki/Best,_worst_and_average_case

    In computer science, best, worst, and average cases of a given algorithm express what the resource usage is at least, at most and on average, respectively. Usually the resource being considered is running time, i.e. time complexity, but could also be memory or some other resource. Best case is the function which performs the minimum number of ...

  5. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    Nevertheless, the simplicity of this approach makes it attractive, especially when a highly-optimized sorting routine is provided as part of a runtime library, but a selection algorithm is not. For inputs of moderate size, sorting can be faster than non-random selection algorithms, because of the smaller constant factors in its running time. [4]

  6. Bogosort - Wikipedia

    en.wikipedia.org/wiki/Bogosort

    At recursion level k = 0, badsort merely uses a common sorting algorithm, such as bubblesort, to sort its inputs and return the sorted list. That is to say, badsort(L, 0) = bubblesort(L). Therefore, badsort's time complexity is O(n 2) if k = 0. However, for any k > 0, badsort(L, k) first generates P, the list of all permutations of L.

  7. Time complexity - Wikipedia

    en.wikipedia.org/wiki/Time_complexity

    An algorithm is said to be constant time (also written as () time) if the value of () (the complexity of the algorithm) is bounded by a value that does not depend on the size of the input. For example, accessing any single element in an array takes constant time as only one operation has to be performed to locate it.

  8. Quickselect - Wikipedia

    en.wikipedia.org/wiki/Quickselect

    In computer science, quickselect is a selection algorithm to find the kth smallest element in an unordered list, also known as the kth order statistic.Like the related quicksort sorting algorithm, it was developed by Tony Hoare, and thus is also known as Hoare's selection algorithm. [1]

  9. Decision tree model - Wikipedia

    en.wikipedia.org/wiki/Decision_tree_model

    In this case, the existence of numerous comparison-sorting algorithms having this time complexity, such as mergesort and heapsort, demonstrates that the bound is tight. [2]: 91 This argument does not use anything about the type of query, so it in fact proves a lower bound for any sorting algorithm that can be modeled as a binary decision tree.