Search results
Results From The WOW.Com Content Network
[10] Ubisoft's first titles requiring an always-on connection were Silent Hunter 5: Battle of the Atlantic and Assassin's Creed II, of which the former had reportedly been cracked as of the first day of the game's release. [11] Assassin's Creed II was later cracked on the day of its release in Japan.
The situation was aggravated after Ubisoft's servers were struck with denial of service attacks that made the Ubisoft games unplayable due to this DRM scheme. Ubisoft eventually abandoned the always-on DRM scheme and still require all Ubisoft games to perform a start-up check through Uplay/Ubisoft Connect servers when launched. [151] [152] [153 ...
Denuvo Anti-Tamper is an anti-tamper and digital rights management (DRM) system developed by the Austrian company Denuvo Software Solutions GmbH. The company was formed from a management buyout of DigitalWorks, the developer of SecuROM, and began developing the software in 2014.
An activist investor pushing for a sale of "Assassin's Creed" maker Ubisoft has gathered support from 10% of the French videogame publisher's shareholders, it said in a letter on Thursday that was ...
They were known for releasing copies of games which used Steam licensing and also for emulating Ubisoft's Uplay digital rights management protection. They were accused [ 6 ] by the warez group SKIDROW of stealing their code to crack Trials Fusion , something CODEX denied, [ 7 ] [ self-published source ] stating that they had written their own ...
A notable incident concerning always-on DRM took place in 2021, surrounding the Windows release of Crash Bandicoot 4: It's About Time. Without a constant internet connection, the game's DRM disallows any play at all, even in single-player, which naturally drew ire. [11] However, the Warez scene cracked this DRM feature almost immediately.
EA was once criticized for the acquisition of 19.9 percent of shares of its competitor Ubisoft, a move that Ubisoft's then spokesperson initially described as a "hostile act". [12] However, Ubisoft CEO Yves Guillemot later indicated that a merger with EA was a possibility, stating, "The first option for us is to manage our own company and grow it.
Ubisoft decided to investigate the extent of the StarForce boycott and ran a poll on their forums, the outcome of which was against the use of StarForce. [9] As a result, (along with general discontent on the web [ 10 ] [ 11 ] ), in Heroes of Might and Magic V and GTR2 , StarForce 3.0 was replaced by SecuROM .