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Microsoft GIF Animator is a historical computer software program for Microsoft Windows to create simple animated GIF files based on the GIF89a file format. It was freely downloadable from the Microsoft Download Center but is now only available through MSDN and on third-party download sites.
Synfig Studio (also known as Synfig) is a free and open-source vector-based 2D animation software. [3] It is created by Robert Quattlebaum [4] with additional contributions by Adrian Bentley. Synfig began as the custom animation platform for Voria Studios (now defunct), [5] and in 2005 was released as free/open source software, under GNU GPL-2. ...
Peek is a computer software program for Linux to create simple animated GIF file based on the GIF89a file format. A screencast is created from a user-defined screen area. Peek is optimized for generating animated GIFs, but can also directly record to WebM or MP4.
The first version of Pivot Animator had several software bugs. Stick figures were limited to one type of stick figure, the default stick figure. Animations could be saved in the PIV (Pivot Project File) or exported as Animated .GIF (Graphics Interchange Format) files. Users were given few options of image optimization, compression or resizing ...
Krita (/ ˈ k r iː t ə / KREE-tə) [6] is a free and open-source raster graphics editor designed primarily for digital art and 2D animation.Originally created for Linux, the software also runs on Windows, macOS, Haiku, Android, and ChromeOS, and features an OpenGL-accelerated canvas, colour management support, an advanced brush engine, non-destructive layers and masks, group-based layer ...
Adobe Animate (formerly Adobe Flash Professional, Macromedia Flash, and FutureSplash Animator) is a multimedia authoring and computer animation program developed by Adobe. [ 1 ] Animate is used to design vector graphics and animation for television series , online animation, websites , web applications , rich web applications , game development ...
The software [displayed] and [edited] images in several standard formats, including PC Paintbrush (PCX) and GIF." [4] Award-winning animator Tom Guthery claims that by using GRASP in 1990 his early animated computer programs "[gave] smooth movement and detailed animation to a degree that many programmers had thought impossible at the time". [5]
Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]