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  2. Vortex (software) - Wikipedia

    en.wikipedia.org/wiki/Vortex_(software)

    It features a real-time physics engine that simulates rigid body dynamics, collision detection, contact determination, and dynamic reactions. It also contains model import and preparation tools, an image generator, and networking tools for distributed simulation which is accessed through a desktop editor via a GUI .

  3. Simulink - Wikipedia

    en.wikipedia.org/wiki/Simulink

    Embedded Coder creates code efficient enough for use in embedded systems. [8] [9] [10] Simulink Real-Time (formerly known as xPC Target), together with x86-based real-time systems, is an environment for simulating and testing Simulink and Stateflow models in real-time on the physical system.

  4. List of computer simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_computer...

    VisSim - system simulation and optional C-code generation of electrical, process, control, bio-medical, mechanical and UML State chart systems. Vortex (software) - a complete simulation platform featuring a realtime physics engine for rigid body dynamics, an image generator, desktop tools (Editor and Player) and more. Also available as Vortex ...

  5. MATLAB - Wikipedia

    en.wikipedia.org/wiki/MATLAB

    He developed MATLAB's initial linear algebra programming in 1967 with his one-time thesis advisor, George Forsythe. [21] This was followed by Fortran code for linear equations in 1971. [21] Before version 1.0, MATLAB "was not a programming language; it was a simple interactive matrix calculator. There were no programs, no toolboxes, no graphics.

  6. Comparison of code generation tools - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_code...

    Several code generation DSLs (attribute grammars, tree patterns, source-to-source rewrites) Active DSLs represented as abstract syntax trees DSL instance Well-formed output language code fragments Any programming language (proven for C, C++, Java, C#, PHP, COBOL) gSOAP: C / C++ WSDL specifications

  7. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Roguelikes, and games based on the roguelike concepts, allow the development of complex gameplay without having to spend excessive time in creating a game's world. [7] 1978's Maze Craze for the Atari VCS used an algorithm to generate a random, top-down maze for each game. [8] Some games used pseudorandom number generators.

  8. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  9. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...