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  2. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  3. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Multiple threads can interfere with each other when sharing hardware resources such as caches or translation lookaside buffers (TLBs). As a result, execution times of a single thread are not improved and can be degraded, even when only one thread is executing, due to lower frequencies or additional pipeline stages that are necessary to accommodate thread-switching hardware.

  4. Simultaneous multithreading - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_multithreading

    Coarse-grain multithreading is more common for less context switch between threads. For example, Intel's Montecito processor uses coarse-grained multithreading, while Sun's UltraSPARC T1 uses fine-grained multithreading. For those processors that have only one pipeline per core, interleaved multithreading is the only possible way, because it ...

  5. Computer multitasking - Wikipedia

    en.wikipedia.org/wiki/Computer_multitasking

    Threads are described as lightweight processes because switching between threads does not involve changing the memory context. [12] [13] [14] While threads are scheduled preemptively, some operating systems provide a variant to threads, named fibers, that are scheduled cooperatively. On operating systems that do not provide fibers, an ...

  6. Barrel processor - Wikipedia

    en.wikipedia.org/wiki/Barrel_processor

    Another example is the XMOS XCore XS1 (2007), a four-stage barrel processor with eight threads per core. (Newer processors from XMOS also have the same type of architecture.) The XS1 is found in Ethernet, USB, audio, and control devices, and other applications where I/O performance is critical.

  7. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    After time t, thread 1 reaches barrier3 but it will have to wait for threads 2 and 3 and the correct data again. Thus, in barrier synchronization of multiple threads there will always be a few threads that will end up waiting for other threads as in the above example thread 1 keeps waiting for thread 2 and 3.

  8. Multiprocessor system architecture - Wikipedia

    en.wikipedia.org/wiki/Multiprocessor_system...

    Multiprocessor system with a shared memory closely connected to the processors. A symmetric multiprocessing system is a system with centralized shared memory called main memory (MM) operating under a single operating system with two or more homogeneous processors. There are two types of systems: Uniform memory-access (UMA) system; NUMA system

  9. Temporal multithreading - Wikipedia

    en.wikipedia.org/wiki/Temporal_multithreading

    Temporal multithreading is one of the two main forms of multithreading that can be implemented on computer processor hardware, the other being simultaneous multithreading. The distinguishing difference between the two forms is the maximum number of concurrent threads that can execute in any given pipeline stage in a given cycle .

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