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  2. Direct-drive sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Direct-drive_sim_racing_wheel

    Formerly, another common aftermarket quick release has been the Q1R type (not to be confused with the Fanatec QR1). Some quick releases have (often proprietary) integrated contact pins for transferring power and data to buttons and displays on the wheel, but these usually do not work across manufacturers.

  3. Sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Sim_racing_wheel

    A Logitech G29 racing wheel. Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are cruise control or pit-lane limiter for the pit lane, button for flashing lights, windscreen wipers, radio communication with the team, adjustments to the racing setup (such as brake balance, brake migration, differential braking (entry, mid+, exit, hi-speed; to make ...

  4. Programmer's key - Wikipedia

    en.wikipedia.org/wiki/Programmer's_key

    The interrupt button/programmer's key protruding from the air vent on the left-hand side of an Apple Macintosh Classic II computer (on the left, above the circular symbol) The programmer's key , or interrupt button , is a button or switch on Classic Mac OS -era Macintosh systems, which jumps to a machine code monitor .

  5. Apple pointing devices - Wikipedia

    en.wikipedia.org/wiki/Apple_pointing_devices

    Hundreds of prototypes later, Apple settled on a single button mouse, roughly the size of a deck of cards. With the design complete, the operating system was adapted to interface with the single button design using keystrokes in combination with button clicks to recreate some of the features desired from the original Xerox three-button design. [6]

  6. Pointing stick - Wikipedia

    en.wikipedia.org/wiki/Pointing_stick

    A pointing stick on a mid-1990s-era Toshiba laptop. The two buttons below the keyboard act as a computer mouse: the top button is used for left-clicking while the bottom button is used for right-clicking. Optical pointing sticks are also used on some Ultrabook tablet hybrids, such as the Sony Duo 11, ThinkPad Tablet and Samsung Ativ Q.

  7. Apple Remote - Wikipedia

    en.wikipedia.org/wiki/Apple_Remote

    The original Apple Remote was designed with six buttons and made of white plastic. Its shape and layout resembled the first-generation iPod Shuffle. A circular Play/Pause/Select button sat in the center of a larger four-button circle (clockwise): Volume Up, Next/Fast-forward, Volume Down, and Previous/Rewind.

  8. PlayStation 3 accessories - Wikipedia

    en.wikipedia.org/wiki/PlayStation_3_accessories

    It also does not feature vibration motors (these were re-added in the DualShock 3). The L2 and R2 buttons were replaced with analog triggers and the precision of the analog sticks was increased from 8-bit to 10-bit. In place of the "Analog" button is a button labeled with the PlayStation logo, which allows access to the system menu.

  9. Apple Partition Map - Wikipedia

    en.wikipedia.org/wiki/Apple_Partition_Map

    Apple Partition Map (APM) is a partition scheme used to define the low-level organization of data on disks formatted for use with 68k and PowerPC Macintosh computers. It was introduced with the Macintosh II. [1] Disks using the Apple Partition Map are divided into logical blocks, with 512 bytes usually belonging to each block.