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MechWarrior: Dark Age (MWDA; later as Age of Destruction or AOD) was a tabletop wargame by WizKids set in the BattleTech universe that uses the Clix system.The game's miniatures are pre-painted models of infantry squads, vehicles, and giant walking war machines known as BattleMechs or more simply "'mechs".
Standard across almost all groups are xiaobaji and dabaji; two weapons forms, the sabre and the spear; a two-man training routine called baji duijie or baji duida and a series of 8 short attacking methods called the "bashi" (Eight Postures), which are derived from the art of Shaolin jingang bashi.
The original Fatal Fury is known for the two-plane system. Characters fight from two different planes. By stepping between the planes, attacks can be dodged with ease. Later games have dropped the two-plane system, replacing it with a complex system of dodging, including simple half second dodges into the background and a three plane s
The Game Gear. This is a list of the 365 [a] games available for Sega's Game Gear handheld video game system. For games that were announced for the Game Gear, but never ended up releasing, see the list of cancelled Game Gear games. There was an adapter for the Game Gear that allowed it to play Master System games. This article lists only the ...
This is a non-diffusing subcategory of Category:Game Gear games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games in this category have been released exclusively on the Game Gear console, and are not available for purchase or download on other video game consoles or ...
Delta Force: Land Warrior is a 2000 tactical first-person shooter video game. Developed and published by NovaLogic, it is the third game in the Delta Force series and the sequel to Delta Force 2. A standalone expansion pack, Delta Force: Task Force Dagger, was released in 2002.
This game can also be considered a precursor to the tactical RPG genre. It used a combat system where, following a random encounter, the game transitioned to a separate, graphical, overhead battle screen, and tactical turn-based combat ensued. That same year, Tunnels of Doom used a similar combat system, [10] as did Ultima III: Exodus released ...