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Tile-matching video games are a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. Subcategories This category has the following 5 subcategories, out of 5 total.
Jewel Quest is a tile-matching puzzle video game created and published by iWin. First released for Windows, it has been redeveloped for Symbian S60, the Nintendo DS (as Jewel Quest: Expeditions), the Xbox 360's Xbox Live Arcade and other platforms. iWin also released a series of sequels and spin-off games.
Block-shaped puzzle pieces advance onto the board from one or more edges (i.e. top, bottom, or sides). The player tries to prevent the blocks from reaching the opposite edge of the playing area.
A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. [1] In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other.
SameGame (さめがめ) is a tile-matching puzzle video game originally released under the name CHAIN SHOT in 1985 by Kuniaki "Morisuke" Moribe. [1] It has since been ported to numerous computer platforms, handheld devices, and even TiVo, [ 2 ] with new versions as of 2016.
Level 1300, a bonus level. The game follows King Robert as he fixes his castle. It is a match-3 tile game, meaning that the player must usually complete levels by matching three (or more) of the same type of object in a line, similar to other games such as Homescapes, Candy Crush Saga, and the Bejeweled series.