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The original Microsoft implementation runs on Windows operating systems and provides access to Windows User Interface Common Controls by wrapping the Windows API in managed code. [19] The alternative Mono implementation is open source and cross-platform (it runs on Windows, Linux, Unix and OS X).
On x86-64 and Itanium platforms there is just one possible hal.dll for each CPU architecture. On Windows 8 and later, the x86 version also only has one HAL. HAL is merged (or statically linked) into ntoskrnl.exe [2] starting with version 2004 of Windows 10, and the dll only serves as a stub for backwards compatibility.
The .NET Framework creates a type library and special registry entries when a component is registered. It provides a specialized utility (RegAsm.exe, usually located in C:\Windows\Microsoft.NET\Framework) that exports the managed types into a type library and registers the managed component as a traditional COM component.
The Windows API, informally WinAPI, is the foundational application programming interface (API) that allows a computer program to access the features of the Microsoft Windows operating system in which the program is running.
Over time, the PE format has grown with the Windows platform. Notable extensions include the .NET PE format for managed code, PE32+ for 64-bit address space support, and a specialized version for Windows CE. To determine whether a PE file is intended for 32-bit or 64-bit architectures, one can examine the Machine field in the IMAGE_FILE_HEADER. [6]
Platform SDK is the successor of the original Microsoft Windows SDK for Windows 3.1x and Microsoft Win32 SDK for Windows 9x.It was released in 1999 and is the oldest SDK. Platform SDK contains compilers, tools, documentations, header files, libraries and samples needed for software development on IA-32, x64 and IA-64 CPU architectures. .
DLL hell is an umbrella term for the complications that arise when one works with dynamic-link libraries (DLLs) used with older Microsoft Windows operating systems, [1] particularly legacy 16-bit editions, which all run in a single memory space. DLL hell can appear in many different ways, wherein affected programs may fail to run correctly, if ...
32-bit and 64-bit Windows versions use Portable Executable (PE), and 16-bit Windows versions use New Executable (NE). The main difference between DLL and EXE is that a DLL cannot be run directly since the operating system requires an entry point to start execution.