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  2. Pick's theorem - Wikipedia

    en.wikipedia.org/wiki/Pick's_theorem

    Farey sunburst of order 6, with 1 interior (red) and 96 boundary (green) points giving an area of 1 + ⁠ 96 / 2 ⁠ − 1 = 48 [1]. In geometry, Pick's theorem provides a formula for the area of a simple polygon with integer vertex coordinates, in terms of the number of integer points within it and on its boundary.

  3. Polygon - Wikipedia

    en.wikipedia.org/wiki/Polygon

    A simple polygon is the boundary of a region of the plane that is called a solid polygon. The interior of a solid polygon is its body, also known as a polygonal region or polygonal area. In contexts where one is concerned only with simple and solid polygons, a polygon may refer only to a simple polygon or to a solid polygon.

  4. Johnson solid - Wikipedia

    en.wikipedia.org/wiki/Johnson_solid

    A Johnson solid is a convex polyhedron whose faces are all regular polygons. [1] Here, a polyhedron is said to be convex if the shortest path between any two of its vertices lies either within its interior or on its boundary, none of its faces are coplanar (meaning they do not share the same plane, and do not "lie flat"), and none of its edges are colinear (meaning they are not segments of the ...

  5. Face (geometry) - Wikipedia

    en.wikipedia.org/wiki/Face_(geometry)

    In elementary geometry, a face is a polygon [note 1] on the boundary of a polyhedron. [3] [4] Other names for a polygonal face include polyhedron side and Euclidean plane tile. For example, any of the six squares that bound a cube is a face of the cube. Sometimes "face" is also used to refer to the 2-dimensional features of a 4-polytope.

  6. List of Johnson solids - Wikipedia

    en.wikipedia.org/wiki/List_of_Johnson_solids

    A convex polyhedron whose faces are regular polygons is known as a Johnson solid, or sometimes as a Johnson–Zalgaller solid. Some authors exclude uniform polyhedra from the definition. A uniform polyhedron is a polyhedron in which the faces are regular and they are isogonal ; examples include Platonic and Archimedean solids as well as prisms ...

  7. Boundary representation - Wikipedia

    en.wikipedia.org/wiki/Boundary_representation

    In solid modeling and computer-aided design, boundary representation (often abbreviated B-rep or BREP) is a method for representing a 3D shape [1] by defining the limits of its volume. A solid is represented as a collection of connected surface elements, which define the boundary between interior and exterior points.

  8. Simple polygon - Wikipedia

    en.wikipedia.org/wiki/Simple_polygon

    Another important class of simple polygons are the star-shaped polygons, the polygons that have a point (interior or on their boundary) from which every point is visible. [ 2 ] A monotone polygon , with respect to a straight line L {\displaystyle L} , is a polygon for which every line perpendicular to L {\displaystyle L} intersects the interior ...

  9. Regular 4-polytope - Wikipedia

    en.wikipedia.org/wiki/Regular_4-polytope

    The tesseract is one of 6 convex regular 4-polytopes. In mathematics, a regular 4-polytope or regular polychoron is a regular four-dimensional polytope.They are the four-dimensional analogues of the regular polyhedra in three dimensions and the regular polygons in two dimensions.