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T4 uses a custom template format which can contain .NET code and string literals in it, this is parsed by the T4 command line tool into .NET code, compiled and executed. The output of the executed code is the text file generated by the template. [2]
Twine emphasizes the visual structure of hypertext, and does not require knowledge of a programming language as many other game development tools do. [5] It is regarded as a tool which can be used by anyone interested in interactive fiction and experimental games. [5] [6]
CMake – Cross-platform build tool for configuring platform-specific builds; very popoular; integrated with IDEs such as Qt Creator, [1] KDevelop and GNOME Builder [2] GNU build system (aka Autotools) – Software build toolset from GNU Pages displaying short descriptions of redirect targets
UNITY is a programming language constructed by K. Mani Chandy and Jayadev Misra for their book Parallel Program Design: A Foundation. It is a theoretical language which focuses on what , instead of where , when or how .
Unity Version Control (previously known as Plastic SCM) [1] is a cross-platform commercial distributed version control tool developed by Códice Software for Microsoft Windows, Mac OS X, Linux, and other operating systems. It includes a command-line tool, native GUIs, diff and merge tool and integration with a number of IDEs.
Extract, transform, load tools are software packages that facilitate the performing of ETL tasks. Pages in category "Extract, transform, load tools" The following 35 pages are in this category, out of 35 total.
The XSLT document transformation specifies how to transform an XML document into new document (usually XML, but other formats, such as plain text are supported). [4] Typically, input documents are XML files, but anything from which the processor can build an XQuery and XPath Data Model can be used, such as relational database tables or ...
TScript is an object-oriented embeddable scripting language for C++ that supports hierarchical transient typed variables (TVariable). Its main design criterion is to create a scripting language that can interface with C++, transforming data and returning the result. This enables C++ applications to change their functionality after installation.