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The rule states that the camera should be kept on one side of an imaginary axis between two characters, so that the first character is always frame right of the second character. Moving the camera over the axis is called jumping the line or crossing the line; breaking the 180-degree rule by shooting on all sides is known as shooting in the round.
Original - The 180° rule is a basic guideline in film making that states that two characters (or other elements) in the same scene should always have the same left/right relationship to each other. If the camera passes over the imaginary axis connecting the two subjects, it is called crossing the line.
A style of cinematography in which the 180-degree rule is broken and the actors are filmed from all sides. shooting schedule shooting script single-camera setup slow cutting A film editing technique which uses shots of long duration, i.e. with cuts occurring at long intervals. Most shots longer than about 15 seconds seem slow to modern-day ...
180-degree rule A continuity editorial technique in which sequential shots of two or more actors within a scene are all shot with the camera on one side of the two actors so that a coherent spatial relationship and eyeline match are maintained. Airborne shot A shot taken from an aerial device, generally while moving.
F-number - F-stop - Fade-in - Fade-out - Fast cutting - Fast motion - Feature length - Field of view - Fill light - Film gate - Film modification - Film plane - Film recorder - Film scanner - Film speed - Filter (photography) - Fine cut - Fisheye lens - Flicker fusion threshold - Focal length - Focus (optics) - Focus puller - Foley artist ...
One of the keys to maintaining screen direction is the 180-degree rule, which cuts a horizontal line through the frame. [3] Actors are then filmed from only one side of the axis, maintaining the orientation of the space for the viewer. [4] This can be manipulated specifically to create a shift in perspective.
Factors influencing the position of the off-camera eyeline (usually by placing the other actors off camera but sometimes by giving the on-camera actor a mark to look at) include the 180 degree rule, camera lens/height/distance to subject and geography of the set.
All of these shots must obey the 180-degree rule. [17] "Call" (the shot of the first actor, item, space) and "answer" (shots of the next actor, item, or space) shots use the same lens size and focus distance, so that things in the shot retain a consistent distance from the camera. [18] [19]