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The Unity editor is supported on Windows, macOS, and the Linux platform, while the engine itself currently supports building games for more than 19 different platforms, including mobile, desktop, consoles, and virtual reality. [64] [65] Unity 2022.3 LTS officially supports the following platforms: [66]
Unity Version Control is a client/server system although in current terms of version control it can also be defined as a distributed revision control system, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what Git and Mercurial do).
A customized version of MonoDevelop formerly shipped with Windows and Mac versions of Unity, the game engine by Unity Technologies. [14] [15] It enabled advanced C# scripting, which was used to compile cross-platform video games by the Unity compiler. [16] It has since been replaced by Visual Studio Community, [17] except on Linux versions.
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.
In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.
Pip, a package manager used to install and manage Python software packages such as those from the Python Package Index (PyPI) software repository; PiTiVi, a non-linear video editor; Portage, the heart of Gentoo Linux, an advanced package management system based on the BSD-style ports system
Geometry Nodes Editor in Blender 3.2 Blender has a node graph system for procedurally and non-destructively creating and manipulating geometry. It was first added to Blender 2.92, which focuses on object scattering and instancing. [ 32 ]
Besides the Linux distributions designed for general-purpose use on desktops and servers, distributions may be specialized for different purposes including computer architecture support, embedded systems, stability, security, localization to a specific region or language, targeting of specific user groups, support for real-time applications, or commitment to a given desktop environment.