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Gamify, formerly known as iKEMU, is a Gamification Marketing Company that makes branded AdverGames. Gamify's software allows users to quickly create and deploy HTML5 games across platforms and on mobile devices and websites without the need to create code. [1] [2] Gamify started in 2011, and in 2016 became available on the app market site WIX ...
Zichermann describes business software utilizing gamification as funware, remarking that even websites like Facebook and LinkedIn use some element of online reward to prompt user interaction. [ 5 ] [ 22 ] He has explained the "reason why Facebook is a really compelling MMO is because it's fun and you get something out of it."
Print/export Download as PDF; Printable version; In other projects ... Pages in category "Gamification" The following 33 pages are in this category, out of 33 total.
Gamification is the attempt to enhance systems, services, organizations, and activities by simulating experiences similar to those experienced when playing games in order to motivate and engage users. [1] This is generally accomplished through the application of game design elements and game principles (dynamics and mechanics) in non-game contexts.
Yu-kai Chou (Chinese: 周郁凱; born May 9, 1986) is a Taiwanese-American entrepreneur, author, speaker, business consultant, and experience designer. He is one of the earliest pioneers in the industry of gamification. [1]
[1] [2] [3] It utilizes gamification, flashcards and spaced repetition algorithms to optimize learning and retention. [2] [3] The application is available on Android, iOS, and as a web application. [2] [3] The development of Remember Me was driven by the need for a tool to learn Bible scriptures in an engaging and sustainable way.
Bunchball Nitro is a gamification platform which aims to motivate online user engagement. [16] It contains a set of game mechanics, including badges, team points, and leader boards for websites, social communities, mobile applications, and desktop and enterprise applications.
Habitica is a self-improvement web application that uses game mechanics to assist users in structuring their behavior. [8] [9] The game is laid out in the form of a RPG in which the player collects items, such as gold and armor, and gains levels to become more powerful. Rewards are achieved through maintaining real-life goals in the form of ...