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  2. Payroll - Wikipedia

    en.wikipedia.org/wiki/Payroll

    These can normally reduce the costs involved in having payroll trained employees in-house as well as the costs of systems and software needed to process a payroll. Where this may reduce the cost for some companies many will foot a bigger bill to outsource their payroll if they have a specially designed payroll program or payouts for their ...

  3. List of id Software games - Wikipedia

    en.wikipedia.org/wiki/List_of_id_Software_games

    Developed by Raven Software and published as shareware by id Software: "City of the Damned" was released for free, with the other two episodes available for purchase [8] Published as a retail title by GT Interactive as Heretic: Shadow of the Serpent Riders in 1996, with two additional episodes: "The Ossuary" and "The Stagnant Demesne" [ 107 ]

  4. Peterborough Software - Wikipedia

    en.wikipedia.org/wiki/Peterborough_Software

    Peterborough Software was a payroll and human resources software and services company started in Peterborough, England in 1963. It is notable for being a pioneer of computerised Payroll Services and Software in the United Kingdom, as cited by UK magazine Personnel Today. [1] The company was acquired by Northgate Information Solutions in 2004 ...

  5. Robert Duffy (programmer) - Wikipedia

    en.wikipedia.org/wiki/Robert_Duffy_(programmer)

    Robert Allen Duffy [1] is an American video game programmer who has been working for id Software since 1999. [2] In 1999, Duffy created the map editor for Quake III Arena . Since 2013, Duffy has been serving as the chief technology officer of id Software.

  6. id Software - Wikipedia

    en.wikipedia.org/wiki/Id_Software

    id Software LLC (/ ɪ d /) is an American video game developer based in Richardson, Texas.It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack.

  7. Dave Taylor (game programmer) - Wikipedia

    en.wikipedia.org/wiki/Dave_Taylor_(game_programmer)

    Taylor worked for id Software between 1993 and 1996, and was during the time involved with the development of Doom and Quake.He created ports of both games to IRIX, AIX, Solaris and Linux, and helped program the Atari Jaguar ports of Doom and Wolfenstein 3D. [3]

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