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  2. Planning poker - Wikipedia

    en.wikipedia.org/wiki/Planning_poker

    Planning poker, also called Scrum poker, is a consensus-based, gamified technique for estimating, mostly used for timeboxing in Agile principles. In planning poker, members of the group make estimates by playing numbered cards face-down to the table, instead of speaking them aloud.

  3. Call-recording services - Wikipedia

    en.wikipedia.org/wiki/Call-recording_services

    The earliest services used the calling card model, making use of telephony service wholesalers. The caller dials a central number, enters a code or key, and then dial the desired number. The service connects the call and records the interaction. RecordAll is an example of a service built using this model.

  4. Telephony Application Programming Interface - Wikipedia

    en.wikipedia.org/wiki/Telephony_Application...

    Dialing rules are used to transform the canonical phone number into a dialable calling sequence for the modem, depending on the user's location. The dialing rules include variable-length dialing for area code, trunk access and international access prefixes, as well as central office access and calling card / credit card numbers.

  5. Extreme programming practices - Wikipedia

    en.wikipedia.org/wiki/Extreme_Programming_Practices

    The main planning process within extreme programming is called the Planning Game. The game is a meeting that occurs once per iteration, typically once a week. The planning process is divided into two parts: Release Planning: This is focused on determining what requirements are included in which near-term releases, and when they should be ...

  6. Rapid application development - Wikipedia

    en.wikipedia.org/wiki/Rapid_application_development

    Rapid application development was a response to plan-driven waterfall processes, developed in the 1970s and 1980s, such as the Structured Systems Analysis and Design Method (SSADM). One of the problems with these methods is that they were based on a traditional engineering model used to design and build things like bridges and buildings.

  7. Class-responsibility-collaboration card - Wikipedia

    en.wikipedia.org/wiki/Class-responsibility...

    CRC card sessions may be followed by the creation of sequence diagrams to capture interactions that are identified. CRC cards are frequently employed during the design phase of system and software development to transition use-case descriptions into class diagrams, allowing a smoother transition with a greater overview and permitting developers ...