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  2. Didi & Ditto - Wikipedia

    en.wikipedia.org/wiki/Didi_&_Ditto

    Didi & Ditto Kindergarten: A Feast for Zolt is the first title of the Didi & Ditto educational software series created by Kutoka Interactive.Release in 2003 in Canada and the United States, the game teaches kindergarten notions to children between 4 and 6 years old. [3]

  3. Graphic organizer - Wikipedia

    en.wikipedia.org/wiki/Graphic_organizer

    In the classroom, this hierarchical organization was used by the teacher as a pre-reading strategy to show relationships among vocabulary. Its use later expanded for not only pre-reading strategies but for supplementary and post-reading activities. It was not until the 1980s that the term graphic organizer was used. [7]

  4. Picture book - Wikipedia

    en.wikipedia.org/wiki/Picture_book

    There is a slight difference in remembering the story. Children remember the story a lot more when a person reads it than on a tablet. [26] In conclusion of this study, children have equally attentive, vocal, and emotional engagement on both platforms. They remember more about the story sequence when reading a print book.

  5. Caps for Sale - Wikipedia

    en.wikipedia.org/wiki/Caps_for_Sale

    Based on a folktale, the story follows a mustachioed cap-selling peddler (unnamed in the book, he is known as Pezzo in the sequel, Circus Caps for Sale) who wears his entire stock of caps on his head. When the peddler goes to sleep under a tree, a troupe of monkeys steal all the caps, except his own checked cap, and put them on.

  6. Short story cycle - Wikipedia

    en.wikipedia.org/wiki/Short_story_cycle

    A short story cycle (sometimes referred to as a story sequence or composite novel) [1] is a collection of short stories in which the narratives are specifically composed and arranged with the goal of creating an enhanced or different experience when reading the group as a whole as opposed to its individual parts. [2]

  7. Story structure - Wikipedia

    en.wikipedia.org/wiki/Story_structure

    Story is a sequence of events, which can be true or fictitious, that appear in prose, verse or script, designed to amuse or inform an audience. [1] Story structure is a way to organize the story's elements into a recognizable sequence. It has been shown to influence how the brain organizes information. [2]