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  2. Square - Wikipedia

    en.wikipedia.org/wiki/Square

    The square is in two families of polytopes in two dimensions: hypercube and the cross-polytope. The Schläfli symbol for the square is {4}. The square is a highly symmetric object. There are four lines of reflectional symmetry and it has rotational symmetry of order 4 (through 90°, 180° and 270°). Its symmetry group is the dihedral group D 4.

  3. Polyomino - Wikipedia

    en.wikipedia.org/wiki/Polyomino

    The simplest implementation involves adding one square at a time. Beginning with an initial square, number the adjacent squares, clockwise from the top, 1, 2, 3, and 4. Now pick a number between 1 and 4, and add a square at that location. Number the unnumbered adjacent squares, starting with 5.

  4. Four square - Wikipedia

    en.wikipedia.org/wiki/Four_square

    Four square is played on any hard-surfaced court, such as wood, concrete or asphalt. There is no official court size, but typically courts measure between 10 and 30 feet (3.0 and 9.1 meters) on a side, and divided into four smaller squares labelled 14 of equal size. [citation needed] Rules vary, but there are two common objectives.

  5. Tesseract - Wikipedia

    en.wikipedia.org/wiki/Tesseract

    In geometry, a tesseract or 4-cube is a four-dimensional hypercube, analogous to a two-dimensional square and a three-dimensional cube. [1] Just as the perimeter of the square consists of four edges and the surface of the cube consists of six square faces, the hypersurface of the tesseract consists of eight cubical cells, meeting at right angles.

  6. Dimension - Wikipedia

    en.wikipedia.org/wiki/Dimension

    The square is two-dimensional (2D) and bounded by one-dimensional line segments; the cube is three-dimensional (3D) and bounded by two-dimensional squares; the tesseract is four-dimensional (4D) and bounded by three-dimensional cubes. The first four spatial dimensions, represented in a two-dimensional picture.

  7. Four-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Four-dimensional_space

    As an example, the distance squared between the points (0,0,0,0) and (1,1,1,0) is 3 in both the Euclidean and Minkowskian 4-spaces, while the distance squared between (0,0,0,0) and (1,1,1,1) is 4 in Euclidean space and 2 in Minkowski space; increasing b 4 decreases the metric distance. This leads to many of the well-known apparent "paradoxes ...

  8. Rhombus - Wikipedia

    en.wikipedia.org/wiki/Rhombus

    The rhombus has a square as a special case, and is a special case of a kite and parallelogram. In plane Euclidean geometry, a rhombus (pl.: rhombi or rhombuses) is a quadrilateral whose four sides all have the same length. Another name is equilateral quadrilateral, since equilateral means that all of its sides are equal in length.

  9. Squaring the square - Wikipedia

    en.wikipedia.org/wiki/Squaring_the_square

    Smith diagram of a rectangle. A "perfect" squared square is a square such that each of the smaller squares has a different size. Perfect squared squares were studied by R. L. Brooks, C. A. B. Smith, A. H. Stone and W. T. Tutte (writing under the collective pseudonym "Blanche Descartes") at Cambridge University between 1936 and 1938.