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  2. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    Garry's Mod, commonly clipped as GMod, is a 2006 sandbox game developed by Facepunch Studios and published by Valve.The base game mode of Garry's Mod has no set objectives and provides the player with a world in which to freely manipulate objects.

  3. Facepunch Studios - Wikipedia

    en.wikipedia.org/wiki/Facepunch_Studios

    Facewound was used for the game, but Facepunch was deemed "too funny sounding to just leave to die" – and so was used as the name for the company. [8] In 2004, Garry Newman started the development of Garry's Mod, originally a side project, which eventually took over the Facewound forum as well as most of Newman's time.

  4. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Original mod was called CnC Reborn. Tower Unite: Garry's Mod: 2009 July 7 2016 April 8 Tower Unite is the standalone version of GMod Tower by Pixeltail Games, which was a mod for Garry's Mod. Garry's Mod, in turn, was a mod for Half-Life 2. Tremulous: Quake III Arena: 2005 August 11 2006 March 31

  5. Gmod - Wikipedia

    en.wikipedia.org/wiki/Gmod

    Garry's Mod (GMod), a sandbox game based on a modification of the first-person shooter video game Half-Life 2 Topics referred to by the same term This disambiguation page lists articles associated with the title Gmod .

  6. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    Garry's Mod started as a sandbox mode using Half-Life 2 assets but since has become a commercial product and given users the ability to incorporate other assets. [57] Among notable fan-made campaigns is Minerva , which was designed to extend the story from Half-Life 2 .

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  8. Machinima - Wikipedia

    en.wikipedia.org/wiki/Machinima

    Garry's Mod and Source Filmmaker include the ability to manipulate characters and objects in real-time, though the former relies on community addons to take advantage of certain engine features, and the latter renders scenes using non-real-time effects.

  9. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Other notable third-party games using Source include most games in the Titanfall franchise, Vampire: The Masquerade – Bloodlines, Dear Esther, The Stanley Parable and Garry’s Mod. Valve released incremental updates to the engine during its lifetime. Source was succeeded in 2015 by the release of Source 2.