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PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]
Phet may refer to: Cyclone Phet, a ... PhET Interactive Simulations, interactive science and math ... Text is available under the Creative Commons Attribution ...
Wieman is the founder and chairman of PhET, a web-based directive of University of Colorado Boulder which provides an extensive suite of simulations to improve the way that physics, chemistry, biology, earth science and math are taught and learned. [15] Link. Wieman is a member of the USA Science and Engineering Festival's Advisory Board. [16]
An instructional simulation, also called an educational simulation, is a simulation of some type of reality (system or environment) but which also includes instructional elements that help a learner explore, navigate or obtain more information about that system or environment that cannot generally be acquired from mere experimentation.
We created this article on PhET Interactive Simulations through Peer to Peer University's School of Open, "Writing Wikipedia Articles: The Basics and Beyond." In keeping with Wikipedia's guidelines around conflicts of interest and full disclosure, I am with PhET Interactive Simulations at the University of Colorado Boulder.
As an offline reader, Kiwix works with a library of contents that are zim files: you can pick & choose whichever Wikimedia project (Wikipedia in any language, Wiktionary, Wikisource, etc.), as well as TED Talks, PhET Interactive Maths & Physics simulations, Project Gutenberg, etc.
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Because of the calculation insensitivity of the simulation, few interactive systems are available which realistically can simulate dynamic bodies in real-time. Being able to interact with such a realistic 3D model would mean that calculations would have to be performed within the constraints of a frame rate which would be acceptable via a user ...