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Abandonware is a product, typically software, ignored by its owner and manufacturer, which can no longer be found for sale, and for which no official support is available and cannot be bought. [ 1 ] Within an intellectual rights contextual background, abandonware is a software (or hardware) sub-case of the general concept of orphan works .
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Pages in category "Abandonware websites" The following 2 pages are in this category, out of 2 total. This list may not reflect recent changes. A. Abandonia; H.
Released on studio's closing as CC-ND-NC "abandonware" Adventures of Maddog Williams in the Dungeons of Duridian, The: 1992 1996 [4] Adventure: Amiga, Atari ST, DOS: Game Crafters Adventures of Robbo: 1994 2006 [5] Puzzle: DOS Epic MegaGames: Adventures of Robby Roto!, The: 1981 1999 [6] Maze Arcade: Bally Midway: Alien Cabal: 1997 2000 [7 ...
Home of the Underdogs (often called HotU) is an abandonware archive [2] founded by Sarinee Achavanuntakul, [3] in October 1998.. Before shutting down the original version in 2009, the site provided reviews for over 5,300 games and offered downloads of software and manuals for a number of games that were no longer commercially available.
Abandonia is an abandonware website, focusing mainly on showcasing video games and distributing games made for the MS-DOS system.. Abandonia also features a music section and an Abandonware List, [1] a continuously expanded database of over 4600 games including information about their publishers, release dates and whether according to the staff's knowledge the software is sold, protected or ...
Video game preservation is a form of preservation applied to the video game industry that includes, but is not limited to, digital preservation.Such preservation efforts include archiving development source code and art assets, digital copies of video games, emulation of video game hardware, maintenance and preservation of specialized video game hardware such as arcade games and video game ...
Abandonware Software not to include in this category: Video games , because most video games would otherwise meet the definition above after a short period of time