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  2. MakeHuman - Wikipedia

    en.wikipedia.org/wiki/MakeHuman

    MakeHuman is developed using 3D morphing technology.Starting from a standard (unique) androgynous human base mesh, it can be transformed into a great variety of characters (male and female), mixing them with linear interpolation.

  3. Babiniku - Wikipedia

    en.wikipedia.org/wiki/Babiniku

    Babiniku (Japanese: バ美肉) is a Japanese term for an online avatar depicting an anime-style female character used by content creators who are often (but not always) male. [1] The term is an abbreviation of "virtual bishoujo juniku " ( バーチャル美少女受肉 , meaning "virtual girl incarnation") or "virtual bishoujo self juniku ...

  4. Mii - Wikipedia

    en.wikipedia.org/wiki/Mii

    Nintendo's idea of a free-form personal avatar software was discussed at the Game Developers Conference in 2007, a year after the Wii was released. There, Shigeru Miyamoto said that the personal avatar concept had originally been intended as a demo for the Family Computer Disk System, where a user could draw a face onto an avatar.

  5. VTuber - Wikipedia

    en.wikipedia.org/wiki/Vtuber

    Kizuna AI was the first VTuber to achieve breakout popularity.. A VTuber (Japanese: ブイチューバー, Hepburn: BuiChūbā) or virtual YouTuber (バーチャルユーチューバー, bācharu YūChūbā) is an online entertainer who uses a virtual avatar generated using computer graphics.

  6. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    Lisa Nakamura has suggested that customizable avatars in non-gaming worlds tend to be biased towards lighter skin colors and against darker skin colors, especially in those of the male gender. [40] In Second Life avatars are created by residents and take any form, and range from lifelike humans to robots, animals , plants and legendary creatures .

  7. Gender representation in video games - Wikipedia

    en.wikipedia.org/wiki/Gender_representation_in...

    Sexualization of female characters is a concern of gamers of all sexes. Players, including male and female players, do not always prefer or appreciate a sexualised design for female characters. In a 2020 survey of 2,006 gamers by Bryter, 62% of female games and 50% of male gamers felt that female characters are often oversexualised in games. [165]

  8. Ai Space - Wikipedia

    en.wikipedia.org/wiki/Ai_Space

    This avatar can be chosen to take on a male or female form; the male avatars are described as "cool" while female avatars are described as "sweet". [6] Facial expressions, figures, and hairstyle among other things are customizable, and the player can even customize personal information like birthdays and blood type . [ 6 ]

  9. Virtual human - Wikipedia

    en.wikipedia.org/wiki/Virtual_human

    A virtual crash test dummy. A virtual human (or also known as meta human or digital human) [1] is a software fictional character or human being.Virtual humans have been created as tools and artificial companions in simulation, video games, film production, human factors and ergonomic and usability studies in various industries (aerospace, automobile, machinery, furniture etc.), clothing ...