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Total War: Three Kingdoms is a turn-based strategy real-time tactics video game developed by Creative Assembly and published by Sega. As the 12th mainline entry (the 13th entry) in the Total War series, the game was released for Windows on May 23, 2019. Feral Interactive released a Linux and macOS version of the game on the same day. [1]
Using the same engine as Total War: Rome II, the game followed the life of Attila the Hun during the Dark Ages of Europe, much like Napoleon: Total War did with Napoleon's life after Empire: Total War. According to Creative Assembly, Total War: Attila would implement an "apocalyptic" atmosphere, with hostile weather and darker lighting.
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Features a turn-based strategic layer & real-time tactical layer. Like North and South (1989) and Total War series. 2022: SPECWAR Tactics: Applesauce Dev: Modern: Fictional country: WIN, LIN, OSX: 2022: Total War: Warhammer III: The Creative Assembly: Fantasy: Warhammer: WIN, OSX, LIN: Sequel to Total War: Warhammer II. Features a turn-based ...
Romance of the Three Kingdoms: 1985: 220 – 280 AD: A strategy series based on the Three Kingdoms period in China, focusing on political and military strategy. Kessen II: 2001: 220 – 280 AD: A strategy game inspired by the Three Kingdoms era, blending historical events with fantasy elements. Total War: Three Kingdoms: 2019: 220 – 280 AD
Three Kingdoms Low‑importance This article is within the scope of WikiProject Three Kingdoms , a collaborative effort to improve the coverage of Three Kingdoms on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.
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