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  2. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    The java.lang.Class [2] class is the basis of more advanced introspection. For instance, if it is desirable to determine the actual class of an object (rather than whether it is a member of a particular class), Object.getClass() and Class.getName() can be used:

  3. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Since 7 October 2024, Python 3.13 is the latest stable release, and it and, for few more months, 3.12 are the only releases with active support including for bug fixes (as opposed to just for security) and Python 3.9, [55] is the oldest supported version of Python (albeit in the 'security support' phase), due to Python 3.8 reaching end-of-life.

  5. Spring Framework - Wikipedia

    en.wikipedia.org/wiki/Spring_Framework

    The Spring Framework is an application framework and inversion of control container for the Java platform. [2] The framework's core features can be used by any Java application, but there are extensions for building web applications on top of the Java EE (Enterprise Edition) platform.

  6. YAML - Wikipedia

    en.wikipedia.org/wiki/YAML

    YAML (/ ˈ j æ m əl /, rhymes with camel [4]) was first proposed by Clark Evans in 2001, [15] who designed it together with Ingy döt Net [16] and Oren Ben-Kiki. [16]Originally YAML was said to mean Yet Another Markup Language, [17] because it was released in an era that saw a proliferation of markup languages for presentation and connectivity (HTML, XML, SGML, etc.).

  7. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

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  9. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes.