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  2. static_cast - Wikipedia

    en.wikipedia.org/wiki/Static_cast

    The type parameter must be a data type to which object can be converted via a known method, whether it be a builtin or a cast. The type can be a reference or an enumerator. All types of conversions that are well-defined and allowed by the compiler are performed using static_cas

  3. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    The length of a string is the number of code units before the zero code unit. [1] The memory occupied by a string is always one more code unit than the length, as space is needed to store the zero terminator. Generally, the term string means a string where the code unit is of type char, which is exactly 8 bits on all modern machines.

  4. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    UCHAR_MAX, USHRT_MAX, UINT_MAX, ULONG_MAX, ULLONG_MAX(C99) – maximum possible value of unsigned integer types: unsigned char, unsigned short, unsigned int, unsigned long, unsigned long long; CHAR_MIN – minimum possible value of char; CHAR_MAX – maximum possible value of char; MB_LEN_MAX – maximum number of bytes in a multibyte character

  5. Find first set - Wikipedia

    en.wikipedia.org/wiki/Find_first_set

    unsigned int, unsigned long, unsigned long long, uintmax_t: GCC documentation considers result undefined clz and ctz on 0. 0 (ffs) Visual Studio 2005: _BitScanForward [25] _BitScanReverse [26] Compiler intrinsics: unsigned long, unsigned __int64: Separate return value to indicate zero input: Undefined Visual Studio 2008: __lzcnt [27] Compiler ...

  6. Null-terminated string - Wikipedia

    en.wikipedia.org/wiki/Null-terminated_string

    Alternative names are C string, which refers to the C programming language and ASCIIZ [1] (although C can use encodings other than ASCII). The length of a string is found by searching for the (first) NUL. This can be slow as it takes O(n) (linear time) with respect to the string length.

  7. Sign extension - Wikipedia

    en.wikipedia.org/wiki/Sign_extension

    If the source of the operation is an unsigned number, then zero extension is usually the correct way to move it to a larger field while preserving its numeric value, while sign extension is correct for signed numbers. In the x86 and x64 instruction sets, the movzx instruction ("move with zero extension") performs this function.

  8. Integer overflow - Wikipedia

    en.wikipedia.org/wiki/Integer_overflow

    Unsigned integer Signed integer Ada: modulo the type's modulus: raise Constraint_Error: C, C++: modulo power of two: undefined behavior C#: modulo power of 2 in unchecked context; System.OverflowException is raised in checked context [10] Java: modulo power of two (char is the only unsigned primitive type in Java) modulo power of two JavaScript

  9. Integer (computer science) - Wikipedia

    en.wikipedia.org/wiki/Integer_(computer_science)

    This type is not supported by compilers that require C code to be compliant with the previous C++ standard, C++03, because the long long type did not exist in C++03. For an ANSI/ISO compliant compiler, the minimum requirements for the specified ranges, that is, −(2 63 −1) [ 11 ] to 2 63 −1 for signed and 0 to 2 64 −1 for unsigned, [ 12 ...