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Assassin's Creed II is a 2009 action-adventure game developed by Ubisoft Montréal and published by Ubisoft. [1] It is the second major installment in the Assassin's Creed series, and the sequel to 2007's Assassin's Creed.
Assassin's Creed: Heritage Collection: Compilation of the first five games of the main series into one collection, featuring Assassin's Creed, Assassin's Creed II, Assassin's Creed: Brotherhood, Assassin's Creed: Revelations, and Assassin's Creed III. It was released for Microsoft Windows, PlayStation 3, and Xbox 360 on November 8, 2013. [114]
The story is a retelling of the events from Assassin's Creed and the beginning of Assassin's Creed II, and follows Desmond as he is abducted by Abstergo Industries and forced to relive the memories of three of his ancestors—Aquilus, Altaïr Ibn-LaʼAhad, and Ezio Auditore da Firenze—to further the Templars' goals, before escaping with the ...
May is the main writer of the Assassin's Creed series. [1] May worked as the lead writer on Assassin's Creed, Assassin's Creed II, and Assassin's Creed III. Corey May also helped Jeffrey Yohalem as a writer on Assassin's Creed: Brotherhood, and Darby McDevitt on Assassin's Creed: Revelations.
AnvilNext 2.0 made its debut in 2014 with Assassin's Creed Unity. [22] AnvilNext 2.0 is capable of generating structures in a flexible and automatic manner while following specific design rules and templates, which reduces the amount of time and manual effort required for artists and designers to create an intricate urban environment.
Gears of War 3 for Xbox 360 (September 2011), Batman: Arkham City for PS3 and Xbox 360 (October 2011), Assassin's Creed: Revelations for PS3 and Xbox 360 (November 2011), and Assassin's Creed III for Wii U (November 2012).
Assassin's Creed II: Discovery is a 2009 action-adventure side-scrolling video game developed by Griptonite Games and published by Ubisoft. [1] [2] It was released for the Nintendo DS in November 2009, and for the iOS operating system in January 2010.
Darby Christopher McDevitt is an American-Canadian game developer and writer, best known for his work on the Assassin's Creed series.. With a diverse professional profile spanning more than a decade, he has worked as a writer, film maker, musician, and game designer.