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  2. File:Pixel Gun 3D Logo.png - Wikipedia

    en.wikipedia.org/wiki/File:Pixel_Gun_3D_Logo.png

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  3. Pixel Gun 3D - Wikipedia

    en.wikipedia.org/wiki/Pixel_Gun_3D

    Pixel Gun 3D is a 2013 first-person shooter game developed by Lightmap and published by Cubic Games for iOS and Android.Players choose from a variety of single-player and multiplayer modes, with single-player revolving around fighting enemies and multiplayer putting several players up against each other in competitions.

  4. Wikipedia:Free sound resources - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Free_sound_resources

    Independent, unique sound library with royalty free & free sound effects - for video, sound design, music productions and more. CC0, CC BY Gfx Sounds: Yes Yes Sound library for professional and free sound effects downloads. CC0, CC BY Free To Use Sounds: Yes Yes Sound effects library with hiqh quality field recordings from all around the world.

  5. Shot noise - Wikipedia

    en.wikipedia.org/wiki/Shot_noise

    Shot noise or Poisson noise is a type of noise which can be modeled by a Poisson process. In electronics shot noise originates from the discrete nature of electric charge . Shot noise also occurs in photon counting in optical devices, where shot noise is associated with the particle nature of light.

  6. Duke Nukem 3D - Wikipedia

    en.wikipedia.org/wiki/Duke_Nukem_3D

    Duke Nukem 3D is a first-person shooter video game developed by 3D Realms.It is a sequel to the platform games Duke Nukem and Duke Nukem II, published by 3D Realms.. Duke Nukem 3D features the adventures of the titular Duke Nukem, voiced by Jon St. John, who fights against an alien invasion on Earth.

  7. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Video game music - Wikipedia

    en.wikipedia.org/wiki/Video_game_music

    Video game music (VGM) is the soundtrack that accompanies video games.Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips.

  9. Robotron: 2084 - Wikipedia

    en.wikipedia.org/wiki/Robotron:_2084

    Robotron: 2084 features monaural sound and raster graphics on a 19-inch CRT monitor. [5] It uses a Motorola 6809 central processing unit that operates at 1MHz. [7] Sounds are generated in software, with the same routines as in other Williams games of the era. The game uses a priority scheme to determine which sounds to play on a single channel. [8]