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Human–computer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people (users) and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways.
Human-centered computing (HCC) studies the design, development, and deployment of mixed-initiative human-computer systems. It is emerged from the convergence of multiple disciplines that are concerned both with understanding human beings and with the design of computational artifacts. [1] Human-centered computing is closely related to human ...
Human-centered design is an approach to interactive systems development that aims to make systems usable and useful by focusing on the users, their needs and requirements, and by applying human factors/ergonomics, and usability knowledge and techniques. This approach enhances effectiveness and efficiency, improves human well-being, user ...
Electronic devices such as robots are increasingly able to recognise and mimic human emotion. Affective computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects. It is an interdisciplinary field spanning computer science, psychology, and cognitive science. [1]
Human Design centers around the division of personalities into five energy types, also known as auras, that require different strategies in order to harmoniously interact with the world. The five types are: Manifestors, Generators, Manifesting Generators, Projectors, and Reflectors. Each type has its unique strategy, an attribute that manifests ...
Human-based computation (apart from the historical meaning of "computer") research has its origins in the early work on interactive evolutionary computation (EC). [9] The idea behind interactive evolutionary algorithms has been attributed to Richard Dawkins; in the Biomorphs software accompanying his book The Blind Watchmaker (Dawkins, 1986) [10] the preference of a human experimenter is used ...
ABA is an applied science devoted to developing procedures which will produce observable changes in behavior. [3] It is to be distinguished from the experimental analysis of behavior, which focuses on basic experimental research, [9] but it uses principles developed by such research, in particular operant conditioning and classical conditioning.
In the context of human–computer interaction, a modality is the classification of a single independent channel of input/output between a computer and a human. Such channels may differ based on sensory nature (e.g., visual vs. auditory), [1] or other significant differences in processing (e.g., text vs. image). [2]