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  2. Rube Goldberg machine - Wikipedia

    en.wikipedia.org/wiki/Rube_Goldberg_machine

    The Incredible Machine is a series of video games in which players create a series of Rube Goldberg devices. The board game Mouse Trap has been referred to as an early practical example of such a contraption.

  3. Build a better mousetrap, and the world will beat a path to ...

    en.wikipedia.org/wiki/Build_a_better_mousetrap...

    Image of a guillotine-style mousetrap seller in the mid-19th century. In February 1855, Emerson wrote in his journal, under the heading "Common Fame": If a man has good corn or wood, or boards, or pigs, to sell, or can make better chairs or knives, crucibles or church organs, than anybody else, you will find a broad hard-beaten road to his house, though it be in the woods.

  4. Mousetrap - Wikipedia

    en.wikipedia.org/wiki/Mousetrap

    If the mouse attempts to take the bait, the coin is displaced and the glass traps the mouse. [14] Another method of live trapping, the bucket trap , is to make a half-oval shaped tunnel with a toilet paper roll, put bait on one end of the roll, place the roll on a counter or table with the baited end sticking out over the edge, and put a deep ...

  5. Mouse Trap (1986 video game) - Wikipedia

    en.wikipedia.org/wiki/Mouse_Trap_(1986_video_game)

    Mouse Trap is a platform game written by Dave Mann (using the pseudonym Chris Robson) and published by Tynesoft in 1986 for the Acorn Electron and BBC Micro home computers. [1] One year later the game was released for the Atari 8-bit computers , [ 2 ] Atari ST , Amiga , and Commodore 64 .

  6. Mouse Trap (board game) - Wikipedia

    en.wikipedia.org/wiki/Mouse_Trap_(board_game)

    Mouse Trap (originally Mouse Trap Game) is a board game first published by Ideal in 1963 for two to four players. It is one of the first mass-produced three-dimensional board games. [1] [2] Players at first cooperate to build a working mouse trap in the style of a Rube Goldberg machine.

  7. The Incredible Machine - Wikipedia

    en.wikipedia.org/wiki/The_Incredible_Machine

    The Incredible Machine (TIM) is a series of video games in which players create a series of Rube Goldberg devices.They were originally designed and coded by Kevin Ryan and produced by Jeff Tunnell, the now-defunct Jeff Tunnell Productions, and published by Dynamix; the 1993 through 1995 versions had the same development team, but the later 2000–2001 games have different designers.

  8. Trapping - Wikipedia

    en.wikipedia.org/wiki/Trapping

    The trap features a chain with a swivel snap at one end and a ring at the other; the spikes on its jaws point inward. Traps of this kind were commonly used for black bear trapping and were set with clamps (these types are not used any more) Setting and triggering a "gin" or foothold trap, demonstrated at the Black Country Living Museum

  9. James Henry Atkinson - Wikipedia

    en.wikipedia.org/wiki/James_Henry_Atkinson

    James Henry Atkinson (c. 1849–1942) was a British ironmonger from Leeds, Yorkshire who is best known for his 1899 patent of the Little Nipper mousetrap. [1] He is cited by some as the inventor of the classic spring-loaded mousetrap, [2] [3] but this basic style of mousetrap was patented a few years earlier in the United States by William Chauncey Hooker in 1894.