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  2. FLAC - Wikipedia

    en.wikipedia.org/wiki/FLAC

    FLAC (/ f l æ k /; Free Lossless Audio Codec) is an audio coding format for lossless compression of digital audio, developed by the Xiph.Org Foundation, and is also the name of the free software project producing the FLAC tools, the reference software package that includes a codec implementation.

  3. List of Xbox Live games on Windows 10 - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_Live_games_on...

    All Xbox Live enabled games on Windows 10 are made available on the Windows Store. In order to be released on Windows 10 as an Xbox Live enabled game, the developer needs to be a member of ID@Xbox . Xbox Live enabled titles will be identifiable in the marketplace by a green banner running across the top of the game page icon that reads "Xbox Live".

  4. Deflate - Wikipedia

    en.wikipedia.org/wiki/DEFLATE

    Apps in Borland Pascal (and compatible languages) can use paszlib. Apps in C++ can take advantage of the improved Deflate library in 7-Zip. Both Java and .NET Framework offer out-of-the-box support for Deflate in their libraries (respectively, java.util.zip and System.IO.Compression). Apps in Ada can use Zip-Ada (pure) or ZLib-Ada.

  5. Data compression - Wikipedia

    en.wikipedia.org/wiki/Data_compression

    Highly compressed video may present visible or distracting artifacts. Other methods other than the prevalent DCT-based transform formats, such as fractal compression , matching pursuit and the use of a discrete wavelet transform (DWT), have been the subject of some research, but are typically not used in practical products.

  6. 7-Zip - Wikipedia

    en.wikipedia.org/wiki/7-Zip

    7-Zip is a free and open-source file archiver, a utility used to place groups of files within compressed containers known as "archives". It is developed by Igor Pavlov and was first released in 1999. It is developed by Igor Pavlov and was first released in 1999.

  7. Distributed Interactive Simulation - Wikipedia

    en.wikipedia.org/wiki/Distributed_Interactive...

    Simulation state information is encoded in formatted messages, known as protocol data units (PDUs) and exchanged between hosts using existing transport layer protocols, including multicast, though broadcast User Datagram Protocol is also supported.

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