Search results
Results From The WOW.Com Content Network
Behavioral game theory seeks to examine how people's strategic decision-making behavior is shaped by social preferences, social utility and other psychological factors. [1] Behavioral game theory analyzes interactive strategic decisions and behavior using the methods of game theory, [2] experimental economics, and experimental psychology.
John Harsanyi – equilibrium theory (Nobel Memorial Prize in Economic Sciences in 1994) Monika Henzinger – algorithmic game theory and information retrieval; John Hicks – general equilibrium theory (including Kaldor–Hicks efficiency) Naira Hovakimyan – differential games and adaptive control; Peter L. Hurd – evolution of aggressive ...
Separately, game theory has played a role in online algorithms; in particular, the k-server problem, which has in the past been referred to as games with moving costs and request-answer games. [125] Yao's principle is a game-theoretic technique for proving lower bounds on the computational complexity of randomized algorithms , especially online ...
Game theory is a branch of mathematics that uses models to study interactions with formalized incentive structures ("games"). It has applications in a variety of fields, including economics , evolutionary biology , political science , social psychology and military strategy .
Theory of Games and Economic Behavior, published in 1944 [1] by Princeton University Press, is a book by mathematician John von Neumann and economist Oskar Morgenstern which is considered the groundbreaking text that created the interdisciplinary research field of game theory.
Cognitive hierarchy theory (CHT) is a behavioral model originating in behavioral economics and game theory that attempts to describe human thought processes in strategic games. CHT aims to improve upon the accuracy of predictions made by standard analytic methods (including backwards induction and iterated elimination of dominated strategies ...
Brain Games is an American popular science television series that explores cognitive science by focusing on illusions, psychological experiments, and counterintuitive thinking. The series debuted on National Geographic in 2011 as a special. [ 1 ]
The Good Behavior Game (GBG) is a classroom management strategy used to increase self-regulation, group regulation and stimulate prosocial behavior among students while reducing problematic behavior. [1]